Professional Summary:

Hi, I’m Henry Lam—an artist and creative leader with over a decade of experience in the entertainment and toy industries. I specialize in building cohesive visual worlds that are both imaginative and production-ready.

From sea-themed park attractions to stylized toy designs and character-driven IP, my work blends worldbuilding with function, always grounded in storytelling. I enjoy the iterative process of development—collaborating across teams to shape ideas that are unexpected yet intuitive.

Most recently, I’ve led art direction on themed experiences and collaborated closely with celebrities to bring their creative visions to life through wearable collections. I thrive in roles that bridge vision and execution, whether that means concepting from scratch, mentoring a team, or guiding external partners toward a shared creative goal.

Currently, I’m seeking opportunities where I can lead with curiosity and craft, and help bring unforgettable visual experiences to life.

Let’s connect.
📩 thehenrylam@gmail.com
🌐 www.thehenrylam.com

EXPERIENCE

Genies Inc - Los Angeles (May 2020-March 2025)
Lead Concept Artist

  • Rapidly advanced to Lead Concept Artist, taking on team leadership and strategic responsibilities.

  • Led and mentored a team of five concept artists, refining workflows, ensuring quality, and fostering cross-functional collaboration.

  • Transitioned the team from a 2D-focused workflow to a generalist approach, increasing versatility and production efficiency.

  • Implemented new tools and standards to streamline processes, enhance consistency, and improve team adaptability.

  • Directed the creation of high-quality concepts, turnarounds, and immersive 3D environments aligned with product goals.

  • Optimized assets for performance without compromising visual fidelity, ensuring seamless integration into Unity.

  • Developed polished presentations to effectively communicate artistic vision to stakeholders.

  • Managed external art studios, overseeing quality control, adherence to IP standards, and efficient resource allocation.

  • Maintained strong cross-department collaboration, improving efficiency between art, production, and coordination teams.

  • Played a key role in recruitment, identifying and hiring adaptable creative talent.

Cosmic Forces - Hollywood (January 2019-December 2019)
Art Director

  • Directed the visual aesthetics for an AAA title, ensuring alignment with the game’s vision and target audience.

  • Managed local and overseas art teams, coordinating efforts for timely and high-quality deliverables.

  • Reduced production costs by 30% through strategic outsourcing and resource management.

  • Oversaw end-to-end art production, delivering assets from concept to completion within a six-month deadline.

  • Provided hands-on support in 3D modeling, texturing, and Unity optimization to maintain performance and visual fidelity.

  • Developed the company’s logo and website, establishing a cohesive brand identity.

  • Created motion graphics and animations in After Effects to enhance visual storytelling.

  • Collaborated closely with programmers and designers to integrate assets while maintaining artistic integrity.

  • Contributed to blue-sky development, exploring innovative creative directions.

Carbonated - El Segundo (2018)
Senior Concept Artist

  • Led and mentored a team of concept artists, ensuring timely delivery of high-quality artwork.

  • Created marketing assets that significantly increased user acquisition and retention.

  • Collaborated with the community manager to align content with user preferences and interests.

  • Managed external vendors, ensuring adherence to quality standards and artistic vision.

  • Coordinated with marketing and production teams to streamline design processes and meet project requirements.

  • Communicated design goals effectively, maintaining artistic consistency across teams.

  • Contributed to strategic decision-making, providing art-related insights and recommendations.

  • Adapted to diverse art styles, making significant contributions across various projects.

More Previous work experience: 

I can provide more information upon request.

  • Active Knitwear Resources- Los Angeles (2015-2017)_Creative director

  • Gree- San Francisco (2012-2015)_Sr Concept Artist

  • Funzio- san Francisco (2012)_Concept Artist

  • High Moon Studios- Carlsbad (2011-2012)_Concept Artist

  • Mirada/Motion Theory- Marina Del Rey (2011)_Concept Artist

Contact:

5325 Santa Anita ave.

Temple City, CA 91780

(626) 382 8818

Email: Thehenrylam@gmail.com

Linkedin: www.linkedin.com/in/thehenrylam

Website: www.thehenrylam.com

Education:

Art Center College of Design, Pasadena bachelor of fine arts [September 2006 - December 2010]

  • 2 years in Illustration- Learned the fundamentals, figure drawing, composition, color theory and painting.

  • 2 years in entertainment design- Learned the methods of designs

Skills:

Photoshop

  • concept art (characters, environments, props, vehicles)

  • patterns

illustrator

  • graphics

  • patterns

After effects

  • storyboards

  • animations

Maya

  • 3d modeling

Zbrush

  • 3d sculpting

Blender

  • 3d modeling, rigging, animations

Substance Painter

  • texturing

Unity

  • import assets, set shaders, create prefabs

Projects:

  • Silver Studio (ios/android)

  • GooseBumps (Nintendo Switch)

  • Racing Rivals (ios/android)

  • Call to Arms (ios/android)

  • War of Nations (ios/android)

  • Kingdom Age (ios/android)

  • Transformers: Fall of Cybertron (playstation, xbox, pc)

  • Pacific Rim (film)

Published:

  • The art of Transformers, Fall of Cybertron

LANGUAGES:

  • English

  • Mandarin

  • Cantonese